RE: [NetEpic ML] Epic WW 2 infantry stuff

From: <nils.saugen_at_...>
Date: Wed, 6 Sep 2000 09:36:04 +0200

ASL will cover it all !! I'm certain of it!!

Nils

> -----Original Message-----
> From: jyrki.saari_at_... [SMTP:jyrki.saari@...]
> Sent: 6. september 2000 09:05
> To: netepic_at_egroups.com
> Subject: RE: [NetEpic ML] Epic WW 2 infantry stuff
>
>
> [snip]
> > >
> > > > NS: I say reduce movement rate, to move emphasis avay
> > from CC, 5 cm
> > > >for infantry
> > >
> > > Hmmm, doesnt this make the game too slow and tedious?
> > >
> > NS: Not necessarily, there's a wide range of transports
> > for those
> > assault troops you need to get into forward positions.
> >
> > > > NS: I think that we could make use of the number of attacks to
> > > >represent elite units! SMG should have 1 attac IMO,
> > Machingunners could
> > > >fire
> > > >bort in the FF fase and the advance fase provided they
> > don't move that
> > > >turn.
> > >
> > > Also a good idea. In that case I would suggest at least
> > giving SMG troops
> > > better to-hit and a higher CAF to reflect their power at
> > close quarters
> > >
> > NS: Higher CAF is a good idea, but is it really a need
> > to have bothe
> > rifle and SMG infantry??? I think we would be better off with
> > one basic type
> > of infantry? OK Paratroopers, commandos (move 10cm +
> > infiltration!!??) would
> > more likely have a higher count of SMGs in their rank. But ordenary
> > lineinfantry would almost always be riflemen.
> >
>
> Russians had infantry units armed with SMGs. They were quick to copy the
> finnish Suomi SMG after the winter war.
>
> > > > NS: -6 is perhaps a bit hefty even for the 88, -3 for other
> > > >Anti-tank guns should be considered.
> > >
> > > Just a suggestion. -4 perhaps? Anyone have any
> > documentation on how often
> > > various AT guns penetrated various tanks?
> > >
> > NS: Nope but this statistic is most probably out there
> > somwhere, but
> > antitank guns where much feared by tank crews. I know that
> > certain german
> > tank commanders marked two stripes on their gunbarrel for
> > each anti tank gun
> > they took out, and only one for each tank. The 88 is known to
> > be the best
> > antitank gun of the war so it should be a good weapon indeed.
> >
>
> If we don't want to do calculations ourselves, I'd suggest using an
> existing
> game as a starting point for the penetrations. ASL would be my choice, but
> there probably are other as good games I am not aware of. Unlike Peter I
> haven't played nearly everything out there.
>
> > Nils
> >
> >
> > > > NS: It's a very good beginning!!!
> > >
> > > Thanks :)
> > >
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> Jyrki Saari
>
> -There is no such thing as free lunch because eating takes time and time
> is
> money.
>
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Received on Wed Sep 06 2000 - 07:36:04 UTC

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