RE: [NetEpic ML] Epic WW 2 infantry stuff

From: <nils.saugen_at_...>
Date: Thu, 7 Sep 2000 14:20:34 +0200

I agree!!!!!

Theres a huge chance of getting dragged down into the mud by wanting to
include to much detail!!! I say let's keep it as simple as possible!

Nils

> -----Original Message-----
> From: dardman [SMTP:dardman_at_...]
> Sent: 7. september 2000 14:14
> To: netepic_at_egroups.com
> Subject: Re: [NetEpic ML] Epic WW 2 infantry stuff
>
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> I am really interested in helping where I can with this proposed project.
> I would like work with the US an Japanese forces since I know little about
> the European forces.
> One thing I have noticed is that most people discussing this subject have
> exact details of the troops and vehicles. It is a good thing and a bad
> thing as well. Keep in mid detail is important but too much may cause
> problems. I suggest using the Net Epic core rules as a template, use a 10
> or 12 sided (I like the 10 personally, easy for percentages), implement
> armor penetration (a sniper or a rifleman shouldn't have a chance in Hades
> of taking out a heavy tank), create units around the Net Epic model
> (tactical=rifleman,devastator=bazooka,assault=MG troops and have other
> units such as a HMG team, mortar team etc...).
> From there we could make a viable game that isn't as detailed as the
> Avalon Hill classics but fun just the same.
> Thanks,
> Darius Spano
>
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Received on Thu Sep 07 2000 - 12:20:34 UTC

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