RE: [NetEpic ML] Core Vote

From: eivind borgeteien <eivind.borgeteien_at_...>
Date: Wed, 1 Nov 2000 12:09:11 +0100

Hi!
Comments on your comments on my comments:)

-----Original Message-----
From: warprat [mailto:warprat_at_...]
Sent: 1. november 2000 11:28
To: netepic_at_egroups.com
Subject: Re: [NetEpic ML] Core Vote


Hi Eivind!

Comments on your comments.




---> eivind borgeteien wrote:
 
> 2) If two smaller detachments attack a larger one, can they double up
> on
> the same defender, or must they attack enemy units of the same enemy
> detachment, not engaged by the first attacking detachment?
>
> ---> They must attack enemy units of the same enemy detachment, not
> engaged by the first attacking detachment.
>
> What if the second detachment does not have the movement to engage new
>
> enemies?
>
> --->Then they can double up on units within their range
>



This seems like cheeze to me. Either they can freely double up, or they
can't. It's too easy to arrange a situation like this.

-->It actually works quite well in our group





> 4) If I space my infantry 6cm apart from each other, in a line, does
> this mean the enemy must attack each stand in the detachment, before
> moving through it? Or, can the enemy penetrate the line, without
> moving
> within 1cm of a stand.
>
> ---> He can penetrate your line if he can get between the units
> without getting within 1 cm of either of your stands. Skimmers and inf
> with jumppack can fly over them either way.
>

This is not how I understand it. The fact that the Skimmers/Jump Troops
cannot be pinned, does not mean they can fly over the tops of enemy
units. If you move within 1cm of an enemy stand/model, you are
initiating Close Combat and must stop to battle that stand/model. You
must have Close Combat orders.

--> My group considers it this way, that if a vehicle can jump/fly over
buildings and woods, they cab easily bypass enemy inf and vehicles without
jumppack/skimmerability.

Also, in my opinion, a line of troops should not be able to be moved
through and ignored, if these Core Rules are adopted.

Hey, if a formation can not be ignored, (hence you must attack the whole
detachment ), then you should not be allowed to move through it also. At
least untill each stand in the enemy detachment has been Close
Assaulted, AND there is room to fit in between stands (farther than 1cm)





> 5) Are Command units considered detachments. How would combat be
> initiated against them?---> As normal
>
> --->Where they are listed as separate detachments, they are regarded
> as such. A SM company is listed with 3 detachments + one captain, the
> captain is a seperate unit, also a chaplain bought as a specialcard.
> The squat bikerguild has a different structure, where the guildmasters
> are listed "within" the bikersquads, and not as seperate detachments.
> Just take a look at the armylists.
>

So, it IS possible to double, triple, etc... up on a detachment, IF it
is small enough. Big detachments, like Orks, do have an advantage over
smaller formations, like Eldar.

-->Thats right, and thats my main concearn about this system, when attacking
orks you will almost always and up 1 on 1.





> 6) How are the large "Pile On" battles resolved? Please give a good
> example of one.
>
> ---> I posted an example some time ago, I'll repost it here as a
> powerpoint attachment. Hope it can help...
>


Sorry, your powerpoint attachment didn't show up. (Did I miss it
somehow?) Could you please tell me where you posted it? Thanks ;)

-->It should be in posting #6405, but I will send it to you directly. If it
doesnt show up I will upload it to the vault.

Eivind


What does everyone else think?

Warprat ;)


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Received on Wed Nov 01 2000 - 11:09:11 UTC

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