dardman <dardman_at_...> wrote:
how about having only AT and heavy weapons able to kill tanks Squad weapons(rifles SMGs or even HMGs) can t do it. I know I was a 13h
anti-armor inf, small arms can t kill a tank or anything with 1 in. of steel or more
have tanks auto save when hit by weapons that arent AT or HEAVY
I would think a heavy tank would have a 1+ save a medium tank a +3 a ligt
tank a +5. Compare this with jeeps and trucks whose saves would be around +7
or +8. Then you have your APC's which would vary from 2+ up. This
effectively makes the tank a viable option because some of the weapons you
listed have good TSM and a heavy tank would be tough to take down with a
rifle or even a bazooka. That is why I suggested the range. I think all
troops should have a 10+ and a 10 always saves even if they are hit with a
nuke. But what I have seen so far looks as a good take off point.
Darius
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Received on Wed Nov 01 2000 - 13:44:04 UTC