Hi!
>FOr example, american grunts with M1 rifles get 2 attacks under regular
>NetEpic rules.
>Using this alternative systtem, they get 1 attack in the advance fire
>segment, and one in the first fire segment. If they take advance orders
>they
>will only get 1 attack.
>A unit with an uneven number of attacks would propably split with the
>majority going to the advance segment, f.x. 3 attacks would mean 1 in first
>fire and 2 in advance.
>Attacks in the first fire segment could be used for snap fire as normal.
Ah! Sounds reasonable.
>
> > >Rocket launchers -3 (PIAT), -4 bazooka, -5 panzerschreck
> >
> >I think these are too high. American bazookas weren't all that effective
> >against heavy german armor unles they attacked from the side for the
> >tracks.
> >They'd bounce off the frontal armor.
> >
>
>Yeah, I suppose a heavy tank would have a save round 3+ or so.
>Reduce the bazooka to -3 and PIAT to -2 ???
This sounds a lot more reasonable, By the way how would machine guns and
such affect tanks? some have relatively high save modifiers.
Peter
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Received on Wed Nov 01 2000 - 13:57:38 UTC