I really think making it too complicated scares people off. I would settle
for the +1 as the lowest or best save and stick with the rule of a unit that
does not have AT capabilities is unable to damage heavy and medium armored
tanks. Penetration is great but I am looking at speed and complexity.
Side/rear shots would be a -1 to save. Maybe a bazooka should have a -1
or -2 TSM and a heavy AT cannon should have a -3 or -4 or better depending
on the weaponry.
As for movement troops should move 10cm. 5cm is too slow. The idea of 2 CAFs
is good.
Also standardize the weapons because in 1939 to 1945 there were some major
innovations in weaponry in strength and ability. Leave options or dates or a
time line when these weapons began evolving.
Darius
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Received on Thu Nov 02 2000 - 14:08:03 UTC