Here is a possible solution. Give the tanks 2 saves like they will have 2
CAFs. The 1st is their armor save which only weapons with a neg mod can
affect and the other is a damage save which would reflect troop/infantry
attacks. This does complicate it further but is an option to look at.
Darius
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Received on Sat Nov 04 2000 - 00:52:04 UTC