ok heres my start
The Doomstrike luncher needs 1 plasma to shoot
range attacks to hit TSM SP
table 2 missiles/4 blasts each 3+ under temp -2 can shoot 3 missiles on overcharge
can change missiles to others, Adds stated points per and losing stock missile
Vengeance Cannon needs 1 plasma to shoot
range attacks to hit TSM SP
120cm 2 4+ -4 +2 damage lists 4 attacks on overcharge
Flak Battery auto-cannons fire control powered to shot on first fire
range attacks to hit TSM SP
70cm 16 4+ -1 can not shoot at ground targets
Head guns fire control powered to shot on first fire
range attacks to hit TSM SP
70cm 2 3+ -2 none
Secondary weapons fire control powered to shot
range attacks to hit TSM SP
50cm 12 5+ -1 none
standered Titan defence system fire control powered to work
Sensorium adds 30cm to the range of all non seondary weapons when powered and undamaged
Spotter plane gives line of sight of table for Doomstrike
move save CAF weapons range A.D. to hit TSM
35cm 5+ +1 bolters 15cm 2 5+ 0
12 stands of troops in leg bastons only due to theres no room in the head any more towers are gone and more weapons and ammo
looks right at 2000 points what do you all think
Q........
"Is it time to play?"
---------------------------------
Do You Yahoo!?
Yahoo! Shopping - Thousands of Stores. Millions of Products. All with one Wallet.
Received on Mon Nov 06 2000 - 18:11:41 UTC
This archive was generated by hypermail 2.3.0
: Tue Oct 22 2019 - 10:59:11 UTC