Re: [NetEpic ML] The way the wind blows

From: peter ramos <ramospeter_at_...>
Date: Wed, 06 Dec 2000 09:21:09 -0500

Hi!

LOL!!!! Not yet I think.

I was just curious on peoples opinions. At least for me, the scene at most
gaming places I have been in the last two years the people I have met are a
lot different in outlook than what I remembered.

Luckily, Ed and Darius are close by and their group suits me very well.

Peter


>From: warprat <warprat_at_...>
>Reply-To: netepic_at_egroups.com
>To: netepic_at_egroups.com
>Subject: Re: [NetEpic ML] The way the wind blows
>Date: Tue, 05 Dec 2000 21:47:45 -0800
>
>Hi Peter!
>
>I believe that most groups, composed of mature members, follow thier own
>paths. This is also true of the various groups within NetEpic. Every
>group has certain rules that they don't use, or that they change.
>
>My group is no different, we tend to pick game systems that are tried
>and true, because the new ones are more of a gamble. We have little
>time to play, but more money to buy figures. Kind of like those old men
>you see in red sports cars.
>
>You're not having a Mid-Life Crisis are you? ;)
>
>
>Warprat ;)
>
>
>
>
>peter ramos wrote:
> >
> > Hi!
> >
> > Kelvin's comment about the local people not wanting to play a
>non-supported
> > game and a similar thread on one of the newsgroups got me thinking about
> > gamer attitudes.
> >
> > The main question is: "are we as gamers becoming more like collectors
>than
> > wargamers?"
> >
> > It seems most games made today encourage the player to amass a number a
> > figures to the particular players liking then as an afterthought actual
>play
> > a battle. How many times have you heard "the rules aren't good, but the
> > minis are great!". Just think about how much effort goes in to buying,
> > painting, setting up a army list to your liking, then on how much time
>you
> > actually play the game. You will probably notice a large discrepancy
>between
> > the two. It seems to me that the "collecting" aspect outpaces the
>playing
> > aspect because once a game is not supported interest wanes and
>ultimately no
> > more games are played.
> >
> > Of course its the definition of "support" that's the key argument. Ask
>most
> > gamers what that means and you get a simple and direct answer: "more
> > miniatures". In fact a game is not perceived successful unless it is
> > constantly pumping out more lead to its line. Support hardly ever means
>to
> > get you playing more, just buying more.
> >
> > Another point is the ever increasing lack of creativity that this
>collecting
> > frenzy has engendered. Its becoming a rarer thing to see groups alter,
> > change or down right re-write rule to suit their style and more common
>the
> > "let's use what's in the official books no matter how poor they are"
> > mentality. Granted the "official" rules are easier to use when you march
>off
> > to another region and wish to play there, but even if you discuss
>beforehand
> > what should be adopted there is much resistance.
> >
> > Home brewed sets or fan based sets (like our own humble project) while
>it
> > can gather a large following, it always carries that stamp of being some
>how
> > illegitimate. As if what is created by individual or non-corporate
>groups
> > hasn't that special something a regularly marketed game can have.
>Funnier
> > yet, while you may get someone actually to try such a game like net epic
>for
> > example, how hard is it to convince that person that newer originally
> > created stuff like the PDF, SOB and others is as good or better than the
> > original stuff? The battle becomes even more uphill when you start
> > recommending non-GW minis to make such army <oh the horror>.
> >
> > I think its kind of sad that people let companies dictate what they play
>and
> > how. I have always thought that part of being a gamer was to have a
>certain
> > amount of creative streak and joy for the actual act if playing the
>game,
> > not just amassing stuff (which I think we all guilty to a greater or
>lesser
> > degree, especially me! <grin>)or playing by the book.
> >
> > Quite frankly I would find it very hard to go back to playing games as
> > others have written it and not adding my own stamp or twist to it. Also
>I
> > rather enjoy our "little" group and the fact that we change and change
> > things as we all see fit, such direct impact is rare nowadays.
> >
> > I was curious to know what others think on this and what is the reality
>in
> > your areas. Do gamers follow their own counsel and tastes or just follow
>the
> > leader?
> >
> > Peter
> >
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> >
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Received on Wed Dec 06 2000 - 14:21:09 UTC

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