Re: [NetEpic ML] New order counters

From: Peter Ramos <primarch_at_...>
Date: Sat, 03 Feb 2001 12:12:29 -0500

Hi!

deaconblue3_at_... wrote:

> -->This I think might actually speed up some games. Part of what can
> take so long is getting things into position to actually engage the
> opponent. I would change #1 slightly though. Force March should only
> stop if the unit can see/detect an enemy unit that is with in the 25cm
> range. I mean, if they don't know the enemy is there, why would they
> stop? Makes scouts and infilitrators that much more worth while.

Yes, this is why I came up with it, you waste less time just shuffing
about and more time fighting. I can live with the LOS part you mention.

> --->Would this apply to off-board artillery as well? And if so, could it
> then be used as a prep bombardment prior to the first turn? What about
> "walking fire"? This may be too much, but it would be an interesting
> tactic to introduce.

I'd limit it to just table artillery, dont want artillery to be too good.

Peter
Received on Sat Feb 03 2001 - 17:12:29 UTC

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