Re: [NetEpic ML] D10 system for epic

From: Eivind Borgeteien <eivind.borgeteien_at_...>
Date: Wed, 28 Feb 2001 23:37:39 +0100

Graham,

thank you!!!

That was my thoughts exactly!!!

Eivind
----- Original Message -----
From: "Graham Whitehead" <graham_at_...>
To: <netepic_at_yahoogroups.com>
Sent: Wednesday, February 28, 2001 10:39 PM
Subject: Re: [NetEpic ML] D10 system for epic


> Hi Peter,
>
> I have always been a fan of systems using larger dice. After all, a d6
only
> offers 6 different strengths of weapon (or whatever) from handgun to titan
> weapon. Because of this we have to make the weapons stronger or weaker by
> adding in a range of other factors (modifiers, number of dice rolled etc).
> The advantage in using a d10 / d20 whatever, is that you need less
modifiers
> to factor in, as you can put more diversity into the original roll.
>
> I feel however, that if you are going to keep the rules system, and the
> method of calculating shooting, as it is now, then you lose the advantage
of
> a more streamlined system. This just leaves the advantage of a wider
spread
> of 'ability'. If you were to make a 6+ to hit a 10+ (which you would have
> to, as a 9+ would make it easier than 6+ on a d6), you could then make the
> easiest shot a 2+ giving 9 possible levels and more variety.
>
> This then makes it more than simply a matter of changing the numbers to
hit,
> to save etc. Because the comparative abilities of units will change,
> relative to each other, then the points values will need to be changed or
> the game balance will alter and players will play top heavy armies using
the
> units which benefit most from the change (the ones hitting on the lowest
> number), infantry now having only a 1 in 10 chance of hitting, with basic
> weapons, will become overpriced and underused. In short, the whole system
> has to change or the game becomes unbalanced.
>
> Although an 'Epic Lite' game using a more streamlined system, using d10s
or
> d20s to keep the variety, might be interesting, it would be a LOT of work
> which I feel would ultimately take the time and effort away from the
regular
> NetEpic system.
>
> I feel that, using the principle of 'if it ain't broke, don't fix it', we
> should leave well alone and concentrate on refining the current system.
>
> Oh well, that's my 2p worth,
> Graham
>
>
> ----- Original Message -----
> From: "Peter Ramos" <primarch_at_...>
> To: <netepic_at_yahoogroups.com>
> Sent: Wednesday, February 28, 2001 6:16 PM
> Subject: [NetEpic ML] D10 system for epic
>
>
> > Hi!
> >
> > After our games on Saturday the conversation strolled into the subject
> > of what die system games are based on. It seems people really like their
> > systems based on d10 or other dice rather than D6.
> >
> > In the past we have fiddled with this concept, I wonder if there is any
> > interest now.
> >
> > Mind you I'm not suggesting to replace the existing d6 system, but I
> > wonder if an add-on for d10 (or higher) die type is of interest.
> >
> > What die type do all you prefer?
> >
> > Would a netepic add-on with a d10 or higher die type be of interest?
> >
> > Peter
> >
> >
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> >
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> >
> >
> >
>
>
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>
Received on Wed Feb 28 2001 - 22:37:39 UTC

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