RE: [NetEpic ML] Snapfire

From: <nils.saugen_at_...>
Date: Thu, 1 Mar 2001 14:16:57 +0100

But it will completely remove the "pin the expensive
units with the little rhino" cheese move!

        This is by no means a cheesy move!!!!

It will make us able to punish bad moves.

        Granted, However, I dreat the notion of having to wait any longer
while Eivind ponders his next move (No offence Eivind!!!)

It will make us think more strategically, and
thus make us better players.

        Nope it wont.... Though it may make us change tactics somewhat.


Tell me why you dont like SF, and dont say its
because it takes too much time or requires bookkeeping,
because it does neither.

        Now Eivind and Robert tried this, and their experience was just the
oposite I do belive. (Care to comment Eivind?). Now Peter has advocated
that this is not so, and since he has somewhat more experience on the
subject I think his opinion is mor valid in this instance. However,
he also said that it seldom comes into use, most often not at all. This
of course could be an argument for both sides. I argue, if you don't use
it anyway, why have it in the first place. And yes it will add to the time
spent playing as everybody ponders how to move more without getting hit by
snapfire.

Tell me why SF would be a detriment to our game.

        Well it complicates the game somwhat, only slightly I gather, but I
always think simple is best. Secondly I cant see any advantages in
including it, and thus I agree with Eivind and Trygve; I don't want it
included!

Tell me how we will rectify the cheesy pinning ploys without
SF (we really need to, logic demands, no, screams in my head
every time i see such a move)

        He, he, The rest of us must live with that treat, so do you! Once
again, pinning Terminators or Vanguards or whatever with Rhinos is in no
way cheesy!!!! What it all boils down to is that none of your opponents
see any advantages in including the Snapfire rule. So we have discarded
it. Sorry for your loss, the same goes for me and Eivind's "super"
buildings, you win some and you loose some, thats how this small
democracy of our gaming group works. Note that neither Eivind or Trygve has
made many comments on this. This is because the matter is already
decided....... I guess I speak for them both when I say, forget about this
it won't happen anyway!!!

Nils


 

> -----Original Message-----
> From: nils.saugen_at_... [mailto:nils.saugen@...]
> Sent: 1. mars 2001 09:41
> To: netepic_at_yahoogroups.com
> Subject: RE: [NetEpic ML] Snapfire
>
>
> Hi Rune,
>
> I don't see why you waist your energy on this, by now you
> should know that
> theres noting you can say or do to change our minds about
> snapfire. (We've
> tried it, prior to introduceing the game to you, and found
> that we didn't
> like it.) Eivind and I has debated the topic severeal times,
> and the answer
> is always the same, we don't like the consept of snappfire
> and will never
> implement it.
>
> I know how dissapointed you get when you don't get your ideas
> through, and I
> really hate to see that happen. So please, for your own sake,
> forget about
> snapfire. It will never be a part of our way of playing Net Epic.....
>
> Nils
>
> -----Original Message-----
> From: Karlsen Rune [mailto:rune.karlsen_at_...]
> Sent: 27. februar 2001 15:36
> To: 'netepic_at_yahoogroups.com'
> Subject: [NetEpic ML] Snapfire
>
>
> Hi!
>
> I'd like to have an experienced Chaos player answer me this
> question please
> :
> How does snapfire rules affect the chaos army? What are your
> experiences
> with playing chaos and using snapfire? How often do you see SF
> used, and how often (and with which units) do you yourself use SF?
> How do you defend against SF? Would you rather play without SF?
>
> Appreciate any answers, as im currently crusading to implement
> SF. Its just too logical to play without imho.
>
> Rune
>
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Received on Thu Mar 01 2001 - 13:16:57 UTC

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