Re: [NetEpic ML] Snapfire

From: Hellreich <helreich_at_...>
Date: Thu, 1 Mar 2001 09:12:16 -0800

Then i say you guys need to change the way the trun phase works, you need to
use a trun based like this:
First fire
Move
Close combat
Advanced fire
This way you do not need the snap fire, as the first fire phase will show
what units took fire when they try to move. For it is pure cheese to be able
to pin high cost units with crap ones. Heck way even play the 10,000 pt
game. Chaos player take many many beast men, back them with some CM, use the
beast men to pin his good units, when cc is over just mow them down with
your CM heavy fire. But most of the time you will win CC since you will out
number him for he was unable to kill some during the charge, for lack of the
snap fire. Ork players do the same thing. Use Goffs instead of beastmen,
back them with Bad Moons.
----- Original Message -----
From: <nils.saugen_at_...>
To: <netepic_at_yahoogroups.com>
Sent: Thursday, March 01, 2001 5:16 AM
Subject: RE: [NetEpic ML] Snapfire


> But it will completely remove the "pin the expensive
> units with the little rhino" cheese move!
>
> This is by no means a cheesy move!!!!
>
> It will make us able to punish bad moves.
>
> Granted, However, I dreat the notion of having to wait any longer
> while Eivind ponders his next move (No offence Eivind!!!)
>
> It will make us think more strategically, and
> thus make us better players.
>
> Nope it wont.... Though it may make us change tactics somewhat.
>
>
> Tell me why you dont like SF, and dont say its
> because it takes too much time or requires bookkeeping,
> because it does neither.
>
> Now Eivind and Robert tried this, and their experience was just the
> oposite I do belive. (Care to comment Eivind?). Now Peter has advocated
> that this is not so, and since he has somewhat more experience on the
> subject I think his opinion is mor valid in this instance. However,
> he also said that it seldom comes into use, most often not at all. This
> of course could be an argument for both sides. I argue, if you don't use
> it anyway, why have it in the first place. And yes it will add to the time
> spent playing as everybody ponders how to move more without getting hit by
> snapfire.
>
> Tell me why SF would be a detriment to our game.
>
> Well it complicates the game somwhat, only slightly I gather, but I
> always think simple is best. Secondly I cant see any advantages in
> including it, and thus I agree with Eivind and Trygve; I don't want it
> included!
>
> Tell me how we will rectify the cheesy pinning ploys without
> SF (we really need to, logic demands, no, screams in my head
> every time i see such a move)
>
> He, he, The rest of us must live with that treat, so do you! Once
> again, pinning Terminators or Vanguards or whatever with Rhinos is in no
> way cheesy!!!! What it all boils down to is that none of your opponents
> see any advantages in including the Snapfire rule. So we have discarded
> it. Sorry for your loss, the same goes for me and Eivind's "super"
> buildings, you win some and you loose some, thats how this small
> democracy of our gaming group works. Note that neither Eivind or Trygve
has
> made many comments on this. This is because the matter is already
> decided....... I guess I speak for them both when I say, forget about this
> it won't happen anyway!!!
>
> Nils
>
>
>
>
> > -----Original Message-----
> > From: nils.saugen_at_... [mailto:nils.saugen@...]
> > Sent: 1. mars 2001 09:41
> > To: netepic_at_yahoogroups.com
> > Subject: RE: [NetEpic ML] Snapfire
> >
> >
> > Hi Rune,
> >
> > I don't see why you waist your energy on this, by now you
> > should know that
> > theres noting you can say or do to change our minds about
> > snapfire. (We've
> > tried it, prior to introduceing the game to you, and found
> > that we didn't
> > like it.) Eivind and I has debated the topic severeal times,
> > and the answer
> > is always the same, we don't like the consept of snappfire
> > and will never
> > implement it.
> >
> > I know how dissapointed you get when you don't get your ideas
> > through, and I
> > really hate to see that happen. So please, for your own sake,
> > forget about
> > snapfire. It will never be a part of our way of playing Net Epic.....
> >
> > Nils
> >
> > -----Original Message-----
> > From: Karlsen Rune [mailto:rune.karlsen_at_...]
> > Sent: 27. februar 2001 15:36
> > To: 'netepic_at_yahoogroups.com'
> > Subject: [NetEpic ML] Snapfire
> >
> >
> > Hi!
> >
> > I'd like to have an experienced Chaos player answer me this
> > question please
> > :
> > How does snapfire rules affect the chaos army? What are your
> > experiences
> > with playing chaos and using snapfire? How often do you see SF
> > used, and how often (and with which units) do you yourself use SF?
> > How do you defend against SF? Would you rather play without SF?
> >
> > Appreciate any answers, as im currently crusading to implement
> > SF. Its just too logical to play without imho.
> >
> > Rune
> >
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Received on Thu Mar 01 2001 - 17:12:16 UTC

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