Re: [NetEpic ML] Titan CC

From: Hellreich <helreich_at_...>
Date: Sun, 4 Mar 2001 09:19:11 -0800

I do belive you are talking about the Lure of Slannash, and yes it is very
powerful. It does work as such, but I do belive it is not auto, as you make
a Morale check for this if you fail the morale check then the enemy may take
control.
----- Original Message -----
From: "Karlsen Rune" <rune.karlsen_at_...>
To: <netepic_at_yahoogroups.com>
Sent: Sunday, March 04, 2001 3:25 AM
Subject: RE: [NetEpic ML] Titan CC


> >
> > Hi!
> >
> > Karlsen Rune wrote:
> >
> > > Hi!
> > >
> > > Can someone please summarise the rules for how infantry etc.
> > > attack Titans? It'd be great with a clarification :)
> >
> > The newest adopted rule playes as follows:
> >
> > Infantry engged with a titan make a "save" on a roll of 5+.
> > If the roll
> > is failed they die and are removed. They play no further part
> > in close
> > combat. Vehicles do the same except tehy use their own armor save
> > instead of the 5+. Survivors fight the titan normally as per standard
> > close combat rules.
> >
> > In mixed battles (titans and non-titans engaged in close
> > combat), treat
> > each combat separately. This means treat all the non-titan
> > units engaged
> > versus the titan as one combat and resolve titan versus titan close
> > combat as another. No bonus d6 are transfered in mixed combat's. That
> > means the combat of non-titans units gives no bonus to the
> > titan close
> > combat and viceversa. They are virtuaally independent combats.
>
> Hi, thanx for clearing this up :)
>
> > > Also, is it possible for chaos to take over robots/necrons with
> > > their power? Dont remember what its called, but it allows
> > > it to take over "any unit" within 25cms. When you can put
> > > the buggers in rhino's and charge 50cms with them in
> > > the first round, 25cms is alot, and affecting any unit then
> > > is just downright cheesy. It would mean f.ex, that
> > > the Necron Titan (which has no shields) could be
> > > taken over without a save. Now, thats just plain
> > > old Jarlsberg im smelling! :)
> >
> > The take over unit power applies to all units regardless of what they
> > are because it controls the "mind" be it organic or CPU, it does not
> > matter. Now having said that, all chaos powers concerning
> > morale checks
> > or terror do NOT affect necrons or robotic units, since they do not
> > "fear" in the "organic" sense. The power does allow you to
> > take ove one
> > unit, a helpful boon but hardly a game breaker. Besides the
> > Necron titan
> > has a psy save of 3+.
> >
> > As slann, I have played against chaos. Chaos needs to fight a
> > different
> > style battle since many of te standard tactics dont work.
> > Remember the
> > magi can nullify psychic powers so it relatively simple to eliminate
> > powers such as this.
>
> Simple is a relative word yes. To use the nullify psychic power,
> you have to bring a Slann mage in a mech, be within 50cms and
> roll a 3+. AND you cant use a psy power the next turn.
> Why dont make them need LOS as well, and they'll be really
> worth taking ;)
>
> > > Also, the chaos rot power says it affects all units.
> > > Were these cards made before Praetorians/Titans came
> > > into the picture? Once again, you charge your legion
> > > 50cms, and everything within 15cms of it has to
> > > save or die when the power is used. Everything!
> > > Now, in a large battle, say 10k, this will be devastating.
> > > Im sure the rot is really the reek of really old, moldy cheese ;)
> > > Id like some clarifications on the chaos powers, and
> > > what they can and cant do please :)
> >
> > First, the rot power affects anything because its "magical"
> > rot, so even
> > vehicles and titans. Second titan with shields of psy-saves get thier
> > saves. Third, the unit gets its armor save which in case of
> > titans/preatorians is always a 1+, thus rendering them immune to this
> > power. (assuming their location template has a 1+ armor save
> > somewhere,
> > but most titans except the smaller ones have that, even then
> > it affects
> > only a single location, that of the best save). I use mortarion
> > regularly, belive me, its an infantry killer, but is very
> > poor against
> > any unit with a decent save.
> >
> > Peter
> >
> >
> > To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
> >
> > Your use of Yahoo! Groups is subject to
> > http://docs.yahoo.com/info/terms/
> >
> >
>
> To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
Received on Sun Mar 04 2001 - 17:19:11 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 10:59:17 UTC