Re: [NetEpic ML] unballanced armies
Hi,
Just a note,
Maximum Squat CAF is +2 but due to their rerolls their average roll is almost equivalent to a +2 extra CAF ( and +3/+4 extra against Orks). This means that the worst squat units have an equivalent of +2 CAF (+3/+4 against orks).
Even so, I agree that their low numbers give them a disadvantatge (but this is balanced with their high break points)
Albert
----- Original Message -----
From: eivind.borgeteien_at_...
To: netepic_at_yahoogroups.com
Sent: Friday, May 25, 2001 12:57 PM
Subject: [NetEpic ML] unballanced armies
Hi!
Someone here had a mail where he complaianed about his opponents not wanting to play up against his squat army.
I think this is very sad, if you cant play against the squats who can you play against? Not IG as their firepower is stronger and BP in numbers are almost equal, not SM as their CAF is higher, not orks as their number is bigger, not eldar as their weapons are stronger (and cheesy would some say, not me though)
So, what is your oponents main grudge against these fellows?
I cant give you a "how to beat the stunties" but having played them a while I can point out what I think is difficult with fielding them. (I have lost more battles than I have won using them!)
They have no infantry with good CAF. +2 at most, they have some +6 but only one pr detachment, so almost every army can beat you in CC. If you want to beat your opponent in CC you have to swarm him, which leads to my other point.
Few in numbers. This might sound odd as the companies are quite large. But because of the low CAF you have to committ at least 2/3 of a company to gain controll of an OP. As the companies are quite expencive I never controll more than 3 in a 3k game.
Bad movability. None of the companies have transports, but have to buy them seperatly. If you do this your oponent can consetrate his fire on the transports, taking out 2 gives him one easy 1 VP. They do have termites that can take them almost anywhere, but they risk comming great out of course!
The third thing I really miss about the squats are the large armourformations of the IG and SM. Squats can field tanks, but only in units of 3, which is to give away VPs.
My group (or everyone except the IG player) has gone tired of the housewrecking of netepic. Because of that we have made the houses (not the ruins) twice as strong as the original netepic rules, meaning that our buildings have 4 hits. Weapons that affect buildings gives one hit, weapons that destroys buildings gives only two but ignores cover to hit.
You might suggest trying this rule to your opponents. In a 3k game I destroy 1-2 buildings as opposed to 4-6.
Hope this is going to be of some help...
Eivind
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Received on Fri May 25 2001 - 17:48:49 UTC
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