Re: [NetEpic ML] ramblings

From: Peter Ramos <primarch_at_...>
Date: Mon, 28 May 2001 11:20:51 -0400

Hi!

Double oops! I see what you mean about the champions and traitor lords,
its been fixed.

Peter

Weasel Fierce wrote:

>> Remember to re-download the rules since I updated them to clear up some
>> omissions.
>>
>> All feedback welcome, I'm curious to see what results people get.
>
>
> Well, had a test fight (marines versus marines) this weekend and mor to
> come.
>
> The new version is good, and dropping order counters really smooths the
> game.
>
> One side-effect is that I found that assault troops can be stopped in their
> tracks by suppressing them, before they get a chance to move.
>
> This means that you have to move high-priority units first and wait with the
> not-so-imortant things. Very good.
>
> A few specific questions though
>
> Generel rules:
> The new artillery rules seem great allthough arty sure is powerfull.
> However, are artillery able to fire directly, or do you always need a
> spotter?
>
> Also, as I have understood the rules, artillery can activate itself and
> move, or wait until someone calls in a barrage and then be activated.
> Is this correct and if so, how does mobile artillery work?
> Can you move and fire when the barrage is called in, or can you move and
> then have the barrage called later??
>
> Can units of heroes rally themselves? (I assumed that they can)
> Also, how many units can a hero rally? According to the rules, a unit of
> heroes can rally 2 units (as their LD bonus i +2) but as they can only
> command 1 unit it seemed that they can only rally one unit. This should be
> clarified however
>
> Orks:
> The reliability skill should still malfunction on a roll of 1 rather than
> not at all. Many reliable units have very good weapons. Having the potent
> mekaniak upgrades with no penalties is a bit oo good, especially for bad
> moons etc.
>
> Painboys do not have stealth, allthough they propably should ????
>
> How come you cannot take a weirdboy on foot?
>
> Chaos:
> It appears that (in case of traitors and cultists) you must take LESS
> champions than lords.....shouldn't this be reversed as the lord is higher in
> the chain of command??
>
> Shouldn't chaos whirlwinds be stubborn??
>
>
>
> Keep up the good work ;)
>
>
> _________________________________________________________________________
> Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.
>
>
> To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>
>
Received on Mon May 28 2001 - 15:20:51 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 10:59:22 UTC