Re: Re: [NetEpic ML] Shock attack guns
In The original Space Marine, The scatter is only for the first termite, and
then the others rise within coherency(Ork and Squat Warlords p.62, or Armies
of the Imperium p.61). Why would combat savvy squats design a vehicle
system that spreads their precious infantry all over the battlefield in ten
man units? If the netepic rules don't reflect a coherency rule for the
termite, than the unit is completely useless.
"Termite squadrons all use the same tunnel, each following behind the other
and branching to the surface only at the last moment. Establish where the
first surfacesas described for the Mole and then place the remaining two
Termites anywhere ... within 6 cm." Warlords p.62
----- Original Message -----
From: <eivind.borgeteien_at_...>
To: <netepic_at_yahoogroups.com>
Sent: Friday, June 01, 2001 8:08 AM
Subject: Sv: Re: [NetEpic ML] Shock attack guns
> So what you are saying is that when using termites you have to risk that
your detachment comes so badly out of coherency that they must spend the
rest of the game comming into coherency?
>
> I can understand that you roll once for each tunneller with a mole-company
as each mole carries one detachment, but using the same rules on termites
makes them totally useless.
>
> Are you completely sure on this?
>
> Eivind
> > You scatter once for each tunneler in the company.
> >
> > Peter
> >
> >
> > > A secon question though. Termites breaking through the surface,
> > should you
> > > roll scatter for each one or just for the first in a detachment?
Received on Sat Jun 02 2001 - 22:37:40 UTC
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