Re: [NetEpic ML] Shock attack guns

From: <primarch_at_...>
Date: Sun, 03 Jun 2001 18:35:54 -0000

Hi!

You are correct this is the way it works, just one of those things
that got lost in the re-editing.

Peter


--- In netepic_at_y..., "Thomas Wildman" <tnrw00_at_p...> wrote:
> In The original Space Marine, The scatter is only for the first
termite, and
> then the others rise within coherency(Ork and Squat Warlords p.62,
or Armies
> of the Imperium p.61). Why would combat savvy squats design a vehicle
> system that spreads their precious infantry all over the battlefield
in ten
> man units? If the netepic rules don't reflect a coherency rule for the
> termite, than the unit is completely useless.
>
> "Termite squadrons all use the same tunnel, each following behind
the other
> and branching to the surface only at the last moment. Establish
where the
> first surfacesas described for the Mole and then place the remaining two
> Termites anywhere ... within 6 cm." Warlords p.62
>
> ----- Original Message -----
> From: <eivind.borgeteien_at_c...>
> To: <netepic_at_y...>
> Sent: Friday, June 01, 2001 8:08 AM
> Subject: Sv: Re: [NetEpic ML] Shock attack guns
>
>
> > So what you are saying is that when using termites you have to
risk that
> your detachment comes so badly out of coherency that they must spend the
> rest of the game comming into coherency?
> >
> > I can understand that you roll once for each tunneller with a
mole-company
> as each mole carries one detachment, but using the same rules on
termites
> makes them totally useless.
> >
> > Are you completely sure on this?
> >
> > Eivind
> > > You scatter once for each tunneler in the company.
> > >
> > > Peter
> > >
> > >
> > > > A secon question though. Termites breaking through the surface,
> > > should you
> > > > roll scatter for each one or just for the first in a detachment?
Received on Sun Jun 03 2001 - 18:35:54 UTC

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