Re: [Epic] Engines of Vaul??? Ha!

From: David Lado <lado_at_...>
Date: Tue, 5 Aug 1997 11:57:23 -0400

>Christian Nielsen wrote:
>
>> > Eldar Engines of Vaul. Pop-up Engines, immune to all fire except from
>> > other War Engines.
>
>> I'll only say one thing: 10 siege artillery units on overwatch.
>>
>> Rundown:
>> 10 siege artillery units fire at a detachment of Engines of Vaul (say
>> three vehicles), out of cover (artillery shells _do_ come from above,
>> remember), giving a total FP of 20 (assume that they are more than 6cm
>> apart).
>
>Firstly, and IMHO, the EofVs are in cover. They're behind a ridge or
>whatever, hence in cover, even against artillery. This is the equivalent
>of the old 'scatter' from SM2.

I would say you have to be _in_ cover to get the cover bonus. Sitting
on an open field behind a building wouldn't give a terrain bonus
(though the building would block the line of fire). Check page 51 of
the battles book ("Terrain Conventions"). Getting the "cover" bonus
for being behind terrain was intended to apply to free standing
terrain like ruins or trees not on stands (or on very small stands).
Even then, it only applies if the unit is actually touching the
terrain, not just if the terrain is intervening. Otherwise, you
should be clearly in the terrain to get the bonus.

Thus, for example, if an EoV were behind a stand of woods, the woods
would block fire from enemy units in front of the EoV. Enemy not
blocked by the woods, artillery, or skimmers would all be able to
fire at the EoV as if it were in open terrain. If the EoV were in
the woods, then it would get the cover bonus, but the woods would
no longer block the line of fire of enemy units (page 18 of the
rules). In other words, you can't have your cake and eat it too.

>Secondly, consider 10 siege artillery units. This will cost something in
>excess of 500 pts, no? Somewhat more than not 2, but 4 EofVs.

Yeah, pretty much anything in the game is "vulnerable" to 10 seige
artillery units. Infantry and vehicle detachments are even more
suceptable. Plus, this "strategy" isn't widely available to all
armies. Once again, is seems the orks are left with a strategy of
sucking up damage in the hopes the enemy runs out of shots before we
run out of troops.

David
Received on Tue Aug 05 1997 - 15:57:23 UTC

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