Re: [Epic] The ages of Warhammer was mixing (long)
 
Scott Shupe wrote:
> > Age three: The 'Nid wars (Current)
> >         Rules:  Current WH40K box set + codexs
> >                 E40K
> >
> > Hive war fits in the current era and was a "bolt on" to SM/TL  that
> > didn't work real well.  I.e. the army design system was not the normal
> > Company + 5 support + 1 special
> 
>         Actually it was nearly identical to the Chaos
> army design system, which was not a "bolt on" and
> worked fine as far as I've seen...
> 
Ok,  Let me go look at Ren again.  I tend to have a bit of a problem
with chaos as the local chaos players would take one  or more of the
primachs and the the CSM company for him then add in the 5 support
units.  Is this not correct?  He never did a game with out a full
company of CSM in it...
> > but closer to the current system where a
> > HQ unit controls up to x (6 in this case) other units and you MUST take
> > a "special" unit as the core of your army (The Dom then, now Hive
> > Tyrants or 'Nid Warriors)
> 
>         Or GDs in the case of Chaos.
> 
> > Many units had multiple hits (can you say "War
> > engines", sure, I knew you could)
> 
>         Or could take many hits before dying in the
> case of Chaos.  Of course, Chaos had weaknesses and
> the 'nids didn't...
Ah was the taken many hits thing based on chaos card use not an intragal
part of the unit in question?  Again it's been a while sense I play vs.
Chaos in 2nd ed.
> 
> > and last but not least the fluff in
> > Hive War is the same as the fluff in Codex:Trynids
> 
>         Well, they came out aroud the same time,
> correct?  GW never passes up an opportunity to reprint
> fluff...
This is a true saying worthy to be recived by all men.
Received on Fri Aug 29 1997 - 19:17:43 UTC
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: Tue Oct 22 2019 - 13:09:48 UTC