Re: [Epic] Q&A Question...

From: Tyler Provick <bprovick_at_...>
Date: Sat, 30 Aug 1997 11:36:25 -0400

>-----------
>While clarifying the issue of overlap, Jervis has managed to confound me
inside
>his answer. Until I read this, I thought the proper barrage procedure was:
>
>1. count the number of units which have the barrage ability in the detachment
>(for example, Whirlwinds).
>2. Place a number of blast markers equal to the number of barraging units on
>the target detachment. These templates may overlap however the barraging
player
>wishes, but each must be within range of a barraging unit.
>3. Count the number of enemy units underneath the assorted barrage
templates.
>This is the amount of firepower that the barragers provide.
>
>Now, reading the above answer, I believe that the followinig is the proper
>procedure:
>
>1. Take a single Barrage Template and place it on the target detachment
within
>range of one, some, or all of the barraging units.
>
>2. Count the number of units under the barrage template. Add this number to
>the firepower of the firing detachment for each barraging unit for which the
>barrage template was in range.
>
>Example:
>
>5 whirlwinds are firing into an Ork Infantry detachment. The Whirlwind player
>grabs the barrage template and places it over a juicy clump of 4 boyz stands.
>He measures the range to the barrage template from the whirlwinds, and finds
>that only 3 of the whirlwinds may actually hit taht location; the other two
are
>out of range. The player is faced with a quandry: either take the 12
firepower
>for the 3 whirlwinds that *can* reach, or find a slightly less juicy
grouping of
>orks that is within range of *all* the whirlwinds. Let's assume he chooses to
>keep the barrage template where it is. The 3 whirlwinds which did indeed have
>range to the juicy grouping each provide 4 firepower to the detachment's
total,
>and the remaining two whirlwinds provide 0. If the player had chosen to move
>the barrage to cover 2 stands of boyz with all five whirlwinds, the player
would
>add 10 firepower, 2 for each whirlwind. Regardless, the imperial player only
>places a *single* barrage marker despite the fact that he has 5 barraging
units.
>
>Now. Here's the question. Is this the correct interpretation of teh barrage
>procedure? If indeed this is correct, then I know *I've* been playing it
wrong
>since day one, and it might need to be clarified in the rulebooks.
>
>To the list and to Jervis -- Am I reading this correctly?
>
>Confused but liking the potential new barrage procedure,
>Chris
>
I go, each Whirlwind (or barraging unit) places a template, that is why
there are three in the game. Now, they can all shoot at the same area, or
different areas, just as long as the templates are in range of the unit fireing.

To take your example. The three whirlwinds place each of their templates
over the 4 orks. Scoring 12, then the other two whirlwinds target the two
boys, adding 4, giving a total score of 16. This is added to whatever other
firepower the rest of the detachment is pumping out.

Tyler
Received on Sat Aug 30 1997 - 15:36:25 UTC

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