Re: [Epic] Some Sample Ork Klans

From: Matthew Weyna <burb96_at_...>
Date: Mon, 15 Sep 1997 11:11:33 -0500

J. Michael Looney wrote:
<snipers>

> If it were me, and it is, beacuse I am who you are playing....
>
> Thud Guns:
> As Heavy Art execpt Move is 10 cm.
> Counts as Inf for transport (yes that means you can tow it behind an
> APC or
> land raider).
> Cost 34 pts (Heavy Art cost - 7 points (basic APC cost)
>
> Mole Mortars:
> As Griffen, execpt move 10cm
> Counts as Inf (as above)
> Cost 12 points (19 - 7)
>
> I would say that 'Towed" guns can be towed at a rate of 1 per APC,
> with
> that APC carrying 1 unit of grunts (it can be assumed that the other
> unit is
> the gun crew)
>
> Add them into the IG list in the Artillery Detachment.
> They have the option of having their own prime mover
> + Rhino 7pts
> + Chimera 14pts
> <snippers>

  Well, even better than what I was hopeing for. I just wanted a
detachment of artilery so my other guys might not get beat up so
bad.....might not....

 matthew Weyna
Received on Mon Sep 15 1997 - 16:11:33 UTC

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