Matt Starling wrote:
> The below detachments seem a little weird: Detach. 6 is only unusual
> if you want to be a space marine purist; but if you have no problem
> including some IG to support the marines (also dropping that strategy
> rating from 5 to 4), it works fine. Detachment 4 and 5 seem unusual;
> why are you mixing landraiders with attack bikes?
Well, attack bikes have a FP of 2, and that is a good thing. Second,
they can zip around to what ever hole the enemy has punched in and plug
it. In all I lost one LR, it just so happened to be my captain, but he
made the save.
> What roll do you see them in? Why not one detachment Landraiders and
> another detachment Attack Bikes. Or Landspeeders and Attack Bikes,
> that would be good for rapid deployment and bolstering weak points.
I had one, and it did its job admirably.
Matthew Weyna
>
>
> Detachment 4 & 5.
> 3 LandRaiders (1 is the HQ)
> 2 Attack Bikes
> 150 Points each
>
> Detachment 6
> 4 Heavy Artillery (1 is the HQ)
> 148 Points
>
> Well, what do you all think????
>
> -------------------------------------------------------------------
>
> Chris Pinson
> Phone : (61 8) 8233 2059
> Email : chrisp_at_...
> http://www.geocities.com/TimesSquare/Castle/6573
>
>
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>
>
>
Received on Tue Sep 30 1997 - 05:38:10 UTC