Re: [Epic] Epic 41K

From: J. Michael Looney <mlooney_at_...>
Date: Mon, 06 Oct 1997 14:58:59 -0500

Erik K. Rutins wrote:

> JM,
>
> And here are some comments on E41k.
>
> > Commander:
>
> A reasonable change that makes sense. OTOH, I recall instances in the
> Civil War when regiments became 'out of command' and failed in their
> attempts to fall under the command of another brigade. The disaster of
> Iverson's and O'Neal's brigades on Oak Ridge during Gettysburg comes to
> mind. Anyway, I'm getting way off topic - point is perhaps there should
> be a 4+ roll rather than making it automatic?
>

Let me think on that. To be honest in SM-1 it's auto. In Command Decision
it's auto. Those are my main sources of "new" rules.

> > 3. The range of artillery units is doubled, but if firing over half
> > range (i.e. over the current printed range) the detachment must use
> > indirect fire.
>
> Doubling of range really does seem like a powerful change, despite the
> rules below. Nevertheless, I really like the change overall and my
> sense is that it much better reflects the real use and effect of
> artillery.
>

That is the general idea. A flat out doubling of artillery range go along
way towards avoiding Waterlizt tactics.

> > The Griffons have 5 blast markers on them. In all 4 target
> Now, if they have 5 blast markers, my understanding is that 5 of the
> Griffon's can't fire. Maybe I'm totally zonked today but I thought that
> as barrages were SHWs, if they were alone in a detachment one BM
> eliminates one Barrage.
>

Um.... I have always played that any thing that generates a FP score vs
being a "nuke that tank" attack just has it's FP reduced by 1 per blast
marker. I see your point. Let me go re-read the Q&A about barrages again.
I may be sending in a Q&A on that one...

> > 1. The "optional" rules for flyers on page 108 of the battle book are
> > longer optional.
>
> Hear, hear - we made this call as well.
>
> > 2. The Missile ADA rules are in effect
>
> I haven't had a chance to test these yet, but they seem reasonable.
>

They are on the web site (http://www.spellbooksoftware.com/e41k

> > Level IV
>
> This is getting a bit powerful, though...
>
> > Level V
>
> Sheesh!
>
> > All off board attacks are called based on the following chart
> > 1D6 Barrage 2+
> > 2D6 Barrage 3+
> > 3D6 Barrage 4+
> > Missile Attack 5+
>
> Ah, ok, there's a chance it doesn't happen. In that case, it's ok. :-)
> I would suggest that a better way to do it might be to buy dice of
> offboard artillery rather than rolling each time. i.e. for a certain
> game you can buy 1d6 of offboard firepower for every level of FO you
> have. Each d6 costs 10 points. The FO can call up to his level in d6
> per turn. If you still want to roll a die, just say roll a d6 that's
> how many dice of FP actually arrive. If you roll over the request you
> get the requested number of dice. I do feel that deathstrike attacks
> should not be indirect.
>

You didn't think I was going to make calling a death strike an auto did
you?For what it worth, calling missile attacks is part of the SM-1 rules.
Received on Mon Oct 06 1997 - 19:58:59 UTC

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