Re: [Epic] Epic 41K Rule changes

From: Scott Shupe <shupes_at_...>
Date: Thu, 09 Oct 1997 11:19:40 -0400

Mark A Shieh wrote:
>
> Under the Optional rules, Thunderhawks suffer 1/6 casualties
> and the rest suffer the delay of a turn. Gargoyles suffer 2/3
> casualties and 1/3 have to be repaired/healed. Snap fire happens 1 at
> a time, so it's quitely likely to be driven off but not destroyed.
> However, since there seems to be the silly 4 turn time limit in many
> scenarios, this limits you to 1 pass with your fliers.

        Yeah, I've been wondering lately if flyers are even
worth the points...

> > Well, seing as how my Uncle was a Navy pilot during Vietnam, I managed
> > to call him on this one. And here is what he said.
>
> But the problem with snap fire is that even Genestealers and
> Lesser Daemons get it. I mean, there's the long legs Chaos Card, but
> this is ridiculous.

        Maybe the Genestealers are hurling one another at
the plane? =)

Scott
shupes_at_...
Received on Thu Oct 09 1997 - 15:19:40 UTC

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