Re: [Epic] Building "Cover"

From: <jnug1453_at_...>
Date: Fri, 14 Nov 1997 00:23:10 -0500

> > Yes, we play it differently. Under Epic 40K rules, if you are inside
> > a building or woods you may shoot out in any direction, and be shot
> > at from any direction. In order to break LOS, you must be on the other
> > side of the woods/building and not in it.
> > I find that this rule change from SM/TL greatly improves game play. Of
> > course, do what you like. In the designer notes, AC and JJ point out
> > that they generally used terrain pieces of a certain size (20x20cm?)
> > and that if you were further in than that within a *big* terrain piece,
> > then you might want to say you were out of LOS. None of the buildings
> > released in any of the game boxs, I believe, are bigger than this.
>
> How does this improve game play? I intend to stick with: units on
> the edge of cover can shoot out and be shot at, units inside have
> LOS problems, same as units on the far side of terrain. (I also
> don't care for the LOS rule about being higher than intervening
> terrain.) But tell me how it improves game play, and maybe I'll
> see what I'm missing and change my mind. Does it add something,
> or just remove a problem from the old system?

I am iterested to as to how it improves game play. I always saw
it as something of a detriment, as it made scenery less
important. especially since cover offers no protection against
anti-tank shots. I like it better when it was important to use
cover to protect you from fire. Now landraiders can just sit
there and nothing can get withing 45 cm of them. I mean you
can't see 2 inchs into woods in 40K. How does that translate
into 15cm in epic?!?

                        -James
Received on Fri Nov 14 1997 - 05:23:10 UTC

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