That may be so, but you also have to consider that each player alternates s=
hooting with detachments. It's not all player 1 and then player 2.
Cyril C=
rocker
Dragon Slayer
dslayer_at_...
-----Original Message-----
F=
rom: Tyler Provick [SMTP:bprovick_at_...]
Sent: Wednesday, November 12=
, 1997 10:28 PM
To: space-marine_at_...
Subject: Re: [Epic] skimmers and=
avoiding getting shot
> > >
> > > How so? According to the new rule=
s the Land Raider owner can merely
> > >keep passing until the falcons have=
popped up and fired.
> > If the Eldar player had more detachments that wer=
e shooting, he could
> > wait until the LR's have gone. Or do you mean that=
, even though the
> > Marine player had no more dets to shoot with apart fr=
om the LR's, he
> > could keep passing? If so, can you justify this?
> =
Ummmmmm I cant quote a page (no rule book here at the moment) but it
> =
was (is!) actually stated in one of the E40k rule books that a person firin=
g can
> elect to pass and then choose to fire in his turn (ie I shoot you =
pass I shoot
> you pass I shoot you shoot) at any time later . Of course th=
is could theoretically lead to the stupid situation of both players passing=
continuously till everyone gets bored and packs up......
Actually, I don'=
t think the player without initiative is able to pass. Or if they do, they =
lose that shot. Something like in a RPG, where one player wins initiative a=
nd says, I wait to see what the slower guy is doing (Because you can't
reac=
t if you go first) So the slower guy goes, well, he's waiting, and if I do =
anything he'll counter, so I won't do anything. Then the fast guy goes fine=
, he's not gonna attack, then biff, breaks the slow guy's nose. The slow gu=
y cannot
react because he chose not to do anything. He has to wait for next=
turn. Transfer that to Epic, and you've got a done deal
Tyler
God Rest th=
e Soul of William J Provick
- application/ms-tnef attachment: stored
Received on Fri Nov 14 1997 - 07:20:12 UTC