Hiya All,
If we were to adopt any of these I would probably go for 3. I feel the
tightly focused beams of AT shots (specifically the LasCannon on Raiders)
would have problems doing considerable damage to infantry.
On a different note, as a matter of personal opinion I find AT shots a bit
too
powerful. Here's some optional rules for toning them down a bit; I wouldn't
necessarily suggest using all of them at once:
1: AT shots score hits on 5's vs AV 6.
2: AT shots suffer -1 from their die roll against units (or maybe just
infantry) in
cover
3: AT shots suffer a -1 from their die roll against infantry units
4: A detachment firing multiple AT shots must declare all of their targets
before
rolling any dice to hit (note, 4 isn't really an optional rule, just a
specific
interpretation of the rules)
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end
Received on Sun Nov 16 1997 - 23:02:22 UTC
This archive was generated by hypermail 2.3.0
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