Re: [Epic] blast markers & morale
On Mon, 5 Jan 1998, Thane Morgan wrote:
>
> I think your missing the point. He's not complaining about units being
> immobilized, he's complaining about losing 10 morale per turn from a 2
> unit detachment. I thought the rule was that a detachment could not lose
> more morale than it had units, but maybe that was a common sense
> assumption that isn't really in the rules.
well, I might agree that a cap on morale loss should be no more tha the
original # of units in the detachment each turn.
What I was getting at was that if your enemy cannot concentrate his
fire against a single detachment, you wouldn't have to worry about
getting rid of 10 BM anyway.
Tactics. Make the enemy split his fire, and not be able to grind up a big
detachment each turn.
BMs are a good indicator that a detachment is getting way too much
attention from the enemy, 10 BM is a sure sign that the "plan" went wrong.
Running headlong into a prepared defence is not good tactics.
Use Flanking maneuvers or airpower to reduce the arty, then rush up your
units.
>
> Thane
>
**
mike
**
Received on Tue Jan 06 1998 - 03:11:02 UTC
This archive was generated by hypermail 2.3.0
: Tue Oct 22 2019 - 13:10:10 UTC