[Epic] Campaign Ideas.

From: Chris Pinson <chrisp_at_...>
Date: Tue, 6 Jan 1998 14:37:47 +1030

Hiya,

one of Sauron's ideas has just turned into the following ....

Ammo expenditure has been higher than expected, especially in artillery
shells. Re supply from your home base has been very slow in coming. To
rectify this you decide to raid a known enemy supply depot nearby as you
approach the supply depot you realise that the enemy is resupplying. You
attack.

Special rules.

Both sides choose forces with a value of 1000 points.

The defender starts at the supply depot (use a few models)

Any artillery piece or super heavy weapon (either side) must roll a dice
after each time they fire. On a result of 5 or 6 they run out of ammo
(batteries, whatever) and can not fire for the rest of the battle.

Set up some objectives for the attacker and defender to represent capturing
(or holding) the supply depot.

Whoever wins the battle can resupply their forces for the next battle.

The loser must roll as above for each weapon with artillery or each super
heavy weapon (as given above) in the next major battle.

I was going to do something for fuel as well but it would probably be a bit
fiddly.

Any thoughts ????

Chris.

------------------------------------------------------------------------
-----------------------------------

Chris Pinson

"I don't suffer from insanity,
I enjoy every minute of it"

Analyst/Programmer
Empower Business Systems
(08) 8233 2059
chrisp_at_...
http://www.geocities.com/TimesSquare/Castle/6573
Received on Tue Jan 06 1998 - 04:07:47 UTC

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