Re: [Epic] blast markers & morale

From: Sam {Nurgatomic Dustbin} <sam.wray_at_...>
Date: Tue, 06 Jan 1998 21:30:58 -0800

Thane Morgan wrote:
>
> Mike Bowen wrote:
> >
> > On Mon, 5 Jan 1998, Dirk Vormann wrote:
> >
> > > > Ok, after a few battles it has come quite obvious that standard morale
> > > > rules
> > > > for blast markers are unsable.
> > >
> > > What about putting a maximum limit on the morale lost due to BMs on the
> > > detachment? Perhaps: You do not loose more morale than the detachment
> > > contains units (or halve damage capacity in case of WEs). This Idea is
> > > stolen from the CC rules (do not take more BMs than units involved in the
> > > CC.)
> > >
> > > DV
> > >
> >
> > I like the morale and BM the way as written. Now limits on the army lists
> > on the otherhand.....
> >
> > However, I really don't think that Titans should be affected by BM at all.
> > period.
> >
> > I play against Eldar alot. One of the the first thing that my Orks
> > learned was to use small detachtments. Lots and lots of small ones.
> >
> > It's no big deal if a 170 pt. group gets stopped by BMs, there are more
> > orks to take over for them.
> >
> > If many of your units are pinned, that means that you taking more hits
> > and cannot reply with fire of your own.. Taking BMs mean that your boys
> > are losing the fight. Different tactics are in order. If you can't out
> > shoot them, outflank them. CC and FF are good for this.
> >
> > **
> > mike
> > **
>
> I think your missing the point. He's not complaining about units being
> immobilized, he's complaining about losing 10 morale per turn from a 2
> unit detachment. I thought the rule was that a detachment could not lose
> more morale than it had units, but maybe that was a common sense
> assumption that isn't really in the rules.
>
> ThaneBlast Markers should not be altered, Morale should. A unit can only lose
3 pts per turn MAX!!
-- 
Sam
Nurgatomic Dustbim
www.special.reserve.co.uk/n64
Received on Wed Jan 07 1998 - 05:30:58 UTC

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