RE: [Epic] Necrons

From: Kelley, Kevin J., JCS <kevin.kelley_at_...>
Date: Thu, 29 Jan 1998 07:35:47 -0500

It is silly but that is what it say s in the latest (US) WD - stops the
weapons bio-electric fields but not those of the living creature. Still
not much to stop the hormagaunts and stealers. Not sure how to do this
in Epic. Maybe treat scarabs as moving blast markers.

> ----------
> From: Michael & Catherine Goh[SMTP:cmgoh_at_...]
> Sent: Wednesday, January 28, 1998 6:20 PM
> To: space-marine_at_...
> Subject: [Epic] Necrons
>
> At 18:36 28/01/98 +0000, you wrote:
>
> >How, exactly? All those S6 close combat weapons won't be worth a
> damn,
> >and the mad venom cannons, etc. won't work properly if the Scarabs
> get
> >near them (the weapons operate with bio-electric fields, or some
> such,
> >which is interfered with as normal).
>
> I think this is getting silly. If they stop the bio-electric fields
> as well
> you could go further and say - oh look your bodily functions have
> ceased
> functioning.
>
> I wish they would bring out squats for Epic40k and WH40k first
> (official
> lists). My wife is a squat player and won't even touch anything else.
>
>
> Erax
>
>
Received on Thu Jan 29 1998 - 12:35:47 UTC

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