Re: [Epic] Unit Transformations from SM to E40K
> > Bombard shells should be able to crack open a titan without
> > much trouble; manticore rockets should not - and yet their
> > stats are the same in E40k (and neither of them are good
> > against titans or WEs).
>
> This is a great place for a special rule, though. I think GW only
> thought about the indirect fire/HE side of things. Allow artillery to
> fire direct if it has line of sight. Consider them to be using AP
> shells. Heavy arty gets one AT shot at half normal range. Siege arty
> gets two AT shots at half normal range. Sound reasonable?
I never liked the manticore rules in TL. They had great range, but were
only usefull against infantry and were slow to fire to boot. I never
understood why four missiles twice the length of rhinos were unable to
penetrate armor.
Thane
Received on Tue Feb 17 1998 - 01:17:31 UTC
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