Re: [Epic] Cavalry/jump pack speed...

From: Scott Shupe <shupes_at_...>
Date: Thu, 19 Feb 1998 15:28:08 -0500

Kalle Marjola wrote:
>
> Hm, in our last game, a question arise about cavalry/jump pack
> speed...

        The same question arose the last time I played,
when I considered playing the 'forced march' card on my
flesh hounds... do they move 50cm/75cm on charge? (yeesh!)
or only 40cm/55cm on charge?

        Allen, could you add this to the next Q&A batch?
(if there is one)

> As it is known, cavalry (and jump packs) have their speed doubled,
> except triped when they charge into close combat.
>
> Does this mean... (I use base move 10cm as reference, similar
> with speed 15cm)
>
> 1) disrupt cannot hits against 20cm move?

        I'm sorry, I don't understand this one. Could
you restate it?

> 2) on a road, unit moves
> a) 25cm (20+5)
> b) 30cm ((10+5) x2)
>
> 3) likewise, when charging on a road, is move 35cm or 45cm?
> (10x3 +5cm vs. (10+5cm) x3)
>
> 4) if 'forced march' is played, do they move 40cm (charge 60cm)
> or 30cm (charge 40cm) or what?

Scott Shupe
shupes_at_... shupes@... http://www.rpi.edu/~shupes
***********************************************************************
"Ia! Ia! Cthulhu fhtagn!"
Received on Thu Feb 19 1998 - 20:28:08 UTC

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