Re: [Epic] Tactical Hint (the benefits of artillery)

From: Max Maynard-Maloney <dormammu_at_...>
Date: Fri, 20 Feb 1998 09:12:45 -0800 (PST)

> 1 Space marine squad costs 30 points and you get 6 fp, while 2 IG squads
> costs 28 points and you get 4 fp.
>
How does one SM squad get 6 FP?

> 4) Artillery always has the option of inflicting damage before the enemy
> gets to fire, by carrying out a preparatory bombardment.
>
In addition, you can often inflict additional blast markers on a
detachment by using preparatory bombardment rather than combining it with
other attacks in the same shooting phase.

Aaron Day said:
> Sure its keen to be able to attack units from far away, but because of
> the way blast markers work, its usually best to hit one detachment
> really hard before switching to another one.
>
But you can get more BMs through artillery (see above).

Max

"Run, humans! Run for your sweaty lives! Run till you hearts burst and
your lungs collapse! You cannot run away from ME! Everything that is,
IS MINE!" --the dread Dormammu, Doctor Strange #9
Received on Fri Feb 20 1998 - 17:12:45 UTC

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