Alternative Epic 40k Movement Rules
All units:
- half their movement if crossing a marsh and or swamp during the movement
or assault phase;
- increase their speed by 50% if moving along a road for the whole of a
movement or an assault phase.
Infantry:
- must use all of their movement during a movement or an assault phase to
cross a river, except at fords and bridges;
- must immediately halt when they come to the edge of a river;
- half their movement if crossing a stream or river ford during the movement or assault phase.
Vehicles:
- half their movement if moving through a wood during the movement or assaultphase (except for bikes, horses and other similar units);
- half their movement if crossing a stream and river ford during the movementor assault phase;
- half their movement if crossing a marsh and or swamp during the movement orassault phase;
- vehicles crossing a marsh or a swamp must immediately halt if they roll a
1,2 or 3 on their dangerous roll;
- no vehicles can enter ruins, except for bikes horses and similar units,
which move at half speed.
War Engines
- Only War Engines (WE) which have legs can enter ruins or woods, however
they move at half speed;
- WEs crossing a marsh or a swamp must immediately halt if they roll a 1,2
or 3 on their dangerous roll.
--
Sean Smith
Home - Seans_at_...
--
Received on Thu Jan 01 1970 - 00:00:00 UTC