Re: [Epic] Alternative Movement Rules

From: Sean Smith <seans_at_...>
Date: Sat, 21 Feb 1998 23:00:22 +1300 (BST)

On Sat 21 Feb, Sean Smith wrote:
> Alternative Epic 40k Movement Rules
>

I was just thinking that thre is a couple of things I should have added to
the alternative movement rules, charging up or down slopes and hull down.
 
> All units:
>
> - half their movement if crossing a marsh and or swamp during the movement
> or assault phase;
> - increase their speed by 50% if moving along a road for the whole of a
> movement or an assault phase.
  - If more than 50% of the units involved in a close combat have charged down
    a slope a +1 is added to their close combat die roll. War engines (WEs) don't
    get the bonus for charging up or down slopes and units charging WEs don't get
    this bonus.
  - Vehicles may use the crests of hills and other similar types of terrain
    to take up hull down positions. A vehicle which is hulldown is a -1 to hit
    from direct fire at its front. Vehicles do not get the benefit of hull down
    if fired at by:
    
    *barrage weapons;
    *titans which have weapons mounted higher than the crest of the hill;
    *units that can pop up;
    

  -vehicles in fortifications get a -2 hull down bonus vs direct fire from their
   front and -1 bonus if fired at by:
   
    
    *barrage weapons;
    *titans which have weapons mounted higher than the crest of the hill;
    *units that can pop up;
    
----
Sean Robert Smith
Seans_at_...
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Received on Thu Jan 01 1970 - 00:00:00 UTC

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