On Sat 21 Feb, Sean Smith wrote:
> Alternative Epic 40k Movement Rules
>
I was just thinking that thre is a couple of things I should have added to
the alternative movement rules, charging up or down slopes and hull down.
> All units:
>
> - half their movement if crossing a marsh and or swamp during the movement
> or assault phase;
> - increase their speed by 50% if moving along a road for the whole of a
> movement or an assault phase.
- If more than 50% of the units involved in a close combat have charged down
a slope a +1 is added to their close combat die roll. War engines (WEs) don't
get the bonus for charging up or down slopes and units charging WEs don't get
this bonus.
- Vehicles may use the crests of hills and other similar types of terrain
to take up hull down positions. A vehicle which is hulldown is a -1 to hit
from direct fire at its front. Vehicles do not get the benefit of hull down
if fired at by:
*barrage weapons;
*titans which have weapons mounted higher than the crest of the hill;
*units that can pop up;
-vehicles in fortifications get a -2 hull down bonus vs direct fire from their
front and -1 bonus if fired at by:
*barrage weapons;
*titans which have weapons mounted higher than the crest of the hill;
*units that can pop up;
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Sean Robert Smith
Seans_at_...
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Received on Thu Jan 01 1970 - 00:00:00 UTC