Re: [Epic] Battle Report Maps

From: John Bridges <jebtek_at_...>
Date: Sat, 28 Feb 1998 14:29:24 -0000

Sean,


The idea of the battle map is great. Unfortunately I havent found anything
on my machine than can make any sense of it.

Has any one else managed to read the map. If so what have you used ?


John
-----Original Message-----
From: Sean Smith <seans_at_...>
To: Epic Listserv <space-marine_at_...>
Date: 28 February 1998 09:53
Subject: [Epic] Battle Report Maps


>For a while I have been wondering how we can construct decent maps
>for battle reports, so that it will be easier to understand what
>happens in battles. I had a brain wave today, I realised that
>paint brush, an application program on my PC might be the answer.
>So attached to this is email is a paint brush map of the battle
>report below. I would appreciate if list members let me
>know if they can read the map, and if you can, what you think of it.
>
>
>Intro:
>
>Verrick, the grand inquisitor, surveyed the hilly and woody terrain
>before him and cursed. This terrain was exactly the wrong type
>which fight Chaos in. Chaos would be able to use the woods and the
>hills to avoid the massed fire of the space marines on overwatch and
>IG support weapons 'Oh well', he said to IG captain beside him,
>'whats done is done, we have to hold this ground, GHQ is relying on us
>to cover the retreat'.
>
>
>
>Scenerio: meeting engagement
>
>table length: 6 feet by 4 feet, the battle was fought length ways.
>
>Armies points values: 1750
>
>Army Type: IG vs Chaos
>
>IG Army list:
>
>1 IG infantry detachment with
> - 6 squads (all upgraded to commissars
> - 9 support weapons
> - 3 Ogryns
>
>1 Tank detachment with
> - 7 leman Russ
> - 7 hellhounds
>
>1 Artillery detachment with
> - 4 Siege
> - 4 heavy
> - 3 Hydras
>
>1 Ordinatus (armed with deathrays)
>
>1 Space marine detachment (in drop pods)
>
> - 1 Captain
> - 1 Librian
> - 2 teminators squads
> - 6 normal squads
>
>Chaos Army list:
>
>- 2 detachments with artillery and noise marines
>- 1 detachment with terminators and landraiders
>- 4 detachments with Chaos marines in rhinos
>
>
>Turn 1:
>
>- I win intiative and moved the CIC detachment at march on the road. I
> Left 1 bike squad of the CIC detachment on road into the woods, to
> prevent Chaos marching up road and to be with 15cm of Chaos's
> objectives, the other 3 squads moved to within 15cm of the IG
> objectives on my left flank.
>- The Rest of IG army marched along the road, except for the artillery
> which went on overwatch.
>
>- Chaos marched all his detachments. 2 Chaos marine detachments headed
> for each of the woods on hills on both my left and right flanks.
> The Chaos Landraiders moved to cover the road. The noise marines went
> into the buildings.
>
>Turn 2:
>
>- My Space marines drop into the woods on my right flank, each side
> played 3 fate cards each to assist in the combat between the Chaos
> and space marines. The space marines lost the close combat inspite of
> having a +1 on the die roll, only 2 units of space marines survived.
>- The space marine CIC detachment was wiped out by Chaos marines (on my
> left falnk) in close combat (I forgot to move the detachment). My
> tank detachment immediatley avenged the death of the CIC by kicking
> the Chaos marines off the IG objectives.
>
>Turn 3:
>
>- I played orbital barrage and assassin on one of his artillery
> detachments which prevented it from firing this turn.
>- The tank detachment was broken by chaos marines.
>- IG infantry charged and broke the chaos marines on right flank,
> with support from the ordinatus.
>
>Turn 4:
>
>- IG detachment loses 30% of its units to Chaos artillery fire.
>- IG support weapons wipe out the landraiders.
>- Ordinatus and artillery break the terminators and Chaos artillery
> detachment
>
>I had 6 morale and my opponent -10 (if I remember correctly)
>
>Lessons learned:
>
>- The space marines should have been dropped on my left flank to support
> the tank detachment, my IG infantry and the ordinatus easily dealt
> with two chaos space marine detachments on my right flank.
>- The artillery should have been moved on normal in the first and second
> turns, so they the siege artillery could have gotten within 145cm of
> his artillery.
>- The CIC should have been moved out of the charge reach of the chaos
> marine detachments in the movement phase of turn two.
>
>
>
>
>
>
>
>
>
>---
>Sean Smith
>
>Seans_at_...
>
>---
>
Received on Sat Feb 28 1998 - 14:29:24 UTC

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