Re: [Epic] E40K- Counter Assaulting

From: Aaron Day <akkala_at_...>
Date: Tue, 03 Mar 1998 21:40:04 -0600

Erik Rutins wrote:
>
> Nope, it's clear. Your guys can only move in _your_ assault phase and
> then only if on assault orders (or if they're war engines). In your
> opponent's assault phase you can't move any of your units. If you
> expect to be assaulted, unless you have a guaranteed 'win initiative'
> card make sure you prepare for it in the movement phase. A lot of E40k
> tactics depends on looking a few phases ahead as far as movement and
> deployment. Take into account barrages (if facing them), assaults,
> firefights, supreme commanders, 15cm support distances, etc.

The very first time I played, what what left of my shooty space marine
detachment was fixin to get squashed by a huge Ork assaulty detachment.
I won the initiative and scooched a couple of marines withing 15cm of
two boar boys (who were leading the charge). I won the firefight and
broke the whole detachment! He then couldn't charge me. This didn't seem
right (still doesn't) so I sent off an email to the ruleboyz (big
mistake) who told me the ALL detachments on assault orders get to move
before ANY firefights/close combats are resolved.

Have I been playing wrong this whole time?!
Received on Wed Mar 04 1998 - 03:40:04 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 13:10:25 UTC