Re: [Epic] Imperial Guard and Shokk<sp> Attack Guns

From: Alan E & Carmel J Brain <aebrain_at_...>
Date: Tue, 03 Mar 1998 16:38:31 +1000

Jeff Barton wrote:
>
> I'm new to the list and was wondering if someone could help me with a
> few questions.

Welcome aboard, hope I'm of some help.
 
> 1. I purchased a couple of boxes of the new Imperial Guard, and was
> wondering if there were any special rules for the different guard
> figures (i.e...jungle fighters, etc.) or do they all just use the
> standard Imperial Guard stats? (I know there are rules for the other
> figures from the box...Ogryn, Ratling Snipers, etc...)

No special rules.

OTOH... House rules, one interesting ability would be "terrain". This
would cost 4 pts, and would give the stand "SAVE" ability when within
the nominated type of terrain.

So Catachan - Terrain/Jungle
Valhalla - Terrain/Ice

Outside of Jungle or Ice repectively, the ability would have no effect.

> 2. Where can the rules be found for the Shokk<sp> Attack Gun? I seem
> to have alot of them, but I can't find the rules. Have I overlooked
> them?

They're under the category "Big Gunz"
OTOH in SM2 and even WH40K the effect is quite different, more like
Range 90, FP1 and no artillery (LOS only).

> 3. Has anyone put a copy of the detachment sheet on the web?

Dunno. Seems an obvious thing to do though...
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Received on Tue Mar 03 1998 - 06:38:31 UTC

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