Re: [Epic] Daemon Names (was: Questions)

From: Thane Morgan <thane_at_...>
Date: Tue, 24 Mar 1998 20:20:00 -0700

Scott Shupe wrote:
>
> Scott Shupe wrote:
> >
> > This reminds me, there's a daemon name generator in
> > the Khorne/Slaanesh ROC book... Might be handy for coming up
> > with Chaos commander or detachment names. Maybe I'll transcribe
> > it and post it here if there's interest (actually, now that I
> > think about it I'll probably transcribe it anyway for my web
> > page).
>
> OK, after actually going back and reading the bit about
> Daemon names in ROC: Slaves to Darkness, I saw that they weren't
> as useful as I thought they might be to Chaos commanders. But I'm
> posting this anyway. =) Because (a) it's kinda interesting and (b)
> you can still use these tables to generate names for the daemons in
> your army, especially the Greaters. You could name your daemon
> infantry detachments after the Greater Daemon HQ, or, if there is
> no GD, you can perhaps find inspiration in the daemon titles I also
> included here. This should also be good for naming daemon engine
> detachments, especially those engines that have a GD bound inside
> of them (the Lord of Battles and the Plague Tower).
>
> Those of you that remember the old Epic battle reports in
> SM/TL might recall one where the Chaos commander named his Lord of
> Change with something that was largely a string of random characters
> and apostrophies. Although I didn't realize it at the time, he
> probably got that from the True Name table below.
>
> All of this will probably appear on my website in the near
> future.
>
> Every daemon has a true name that they never willingly
> reveal to anyone or anything, as knowing a daemon's true name gives
> one power over that daemon (extremely strong daemons sometimes boldly
> proclaim their true names, a sure sign that the creature is too
> powerful for the knowledge to be of any help). As a result, daemons
> often adopt use-names to identify themselves. Use-names have no real
> power, and a daemon may adopt new ones from time to time depending on
> its moods.
>
> Generally speaking, the longer the name, the more powerful the
> daemon.
>
> Chaos champions can be gifted with True Names as they progress
> upon the path of chaos, but chances are the champion will continue to
> use his/her real name and not reveal the daemon name. Besides,
> "Rhug'guariihlulan's Berzerkers" just doesn't have a good ring to it.
>
> Hopefully the tables will come out correctly here...
>
> DAEMON TRUE NAMES
>
> Type of Daemon Elements in True Name
> -------------- ---------------------
> Greater 1d6 or 2d6 x Chaos god's number
> Other Chaos god's number
>
> Chaos God Number
> --------- ------
> Slaanesh 6
> Nurgle 7
> Khorne 8
> Tzeentch 9
>
> second first die roll (d6)
> die roll
> (d10) 1 2 3 4 5 6
> ----- - - - - - -
> 1 A COG FL LL SS CC
> 2 ER KW PP Z AA DA
> 3 FOL MM SH ABL DE G'G
> 4 N'N TH AE DH GZ O
> 5 THL AK DH HH OA TL
> 6 AN DU HL OE U AO
> 7 E I OO UL AR EE
> 8 II OW UU BH EO IL
> 9 RH Y IO EU IR PH
> 10 YY CH FF KS Q' ZH
>
> The book encourages you to re-arrange whatever is rolled to
> produce something more pronouncable (good luck) or more appealing.
> The example they give is "G'garulhliiulrhan", which they re-arrange
> to "Rhug'guari'ihlulan".
>
> DAEMON USE-NAMES
>
> Type of Daemon Elements in Use-Name
> -------------- --------------------
> Greater 4 (split into 2 names of 2 elements)
> Lesser 2
>
> second first die roll (d10)
> die roll
> (d20) 1 2 3 4 5 6 7 8 9 10
> ----- - - - - - - - - - --
> 1 blue dangle dreg fondle grind grunt mad pox quiver slash
> 2 suck thigh bane carnal fiddle hot mucus sate vex bubo
> 3 chew dog gibber gnaw grope maul offal pus spasm spittle
> 4 sword wrack cackle fang hammer mildew rot toad bile blister
> 5 canker eat fester flux glut hate ichor leper mire rend
> 6 rut skull spike tremble vomit wind brute dung glop gut
> 7 mark red spider thrash bag blade cold death face fist
> 8 grab gristle helm loon pest puke rip sharp spume sweat
> 9 vile whip blunt drink gall gross maggot rabid sore taint
> 10 worm belch bog buttock crush fire froth gobble grim liver
> 11 maim moulder pinch scratch slobber spew stare wart wobble blood
> 12 doom foul grin loose putrid slob sting wither axe black
> 13 break dread eye thrust fury grue heart loath mange quake
> 14 rheum scum smut tear twist water blast cut foam green
> 15 lewd plague slake squeeze whine ash beast chaos crab drool
> 16 fiend gnash grasp hack lick nibble pierce reap scab spite
> 17 spurt throb war beetle craze flesh gore lip pile sin
> 18 spot warp bend blight bowel clap fat flush fume gob
> 19 howl lust man ooze rotten sinew slug spoor venom wight
> 20 bite claw filth glutton kill pain scrape spine wail burble
>
> The tables are really just a guideline; ROC encourages you to
> fool around with whatever you roll up (or to just choose what you want
> off of the tables and not roll at all) in order to get something that
> you like and that suits the daemon. For instance, if you roll up
> "Suckthigh" for a Bloodletter, you might want to re-roll or just pick
> something suitably Khorne-ish like "Doomspike" (although the first
> name would be good for a Daemonette of Slaanesh).
>
> The book also encourages adding titles and whatnot to the name
> to make it sound more impressive, such as "Doomspike the Render of
> Limbs". So I've also included the alternate daemon titles for each
> daemon type found in the ROC books to provide some inspiration.
>
> When it comes to naming actual units in 40k or FB armies, the
> book encourages you to create a name for any greater daemons and assign
> a title to units of lesser daemons, possibly working in the name of one
> of the lessers. So for instance you might name your Keeper of Secrets
> "Fluxcarnal Fleshpiercer" and your unit of Daemonettes "The Bringers
> of Joyous Degradation" or perhaps "Suckthigh's Bringers..."
>
> Here are the alternate daemon titles, which should give chaos
> players mucho inspriation for detachment names, at the very least.
>
> Bloodthirster titles:
> Fists of Khorne, Deathbringers of Khorne, Drinkers of Blood, Blooded
> Ones, Lords of Skulls, Guardians of the Throne, Eaters of Gore and
> Flesh, High-handed Slayers.
>
> Bloodletter titles:
> Khorne's Chosen, Takers of Skulls, Teeth of Death, Horned Ones, Naked
> Slayers.
>
> Fleshhound titles:
> Beasts of Khorne, Hunters of Blood, Flesh-Renders, Inevitable Ones.
>
> Juggernaut titles:
> Blood Crushers, Soul Crushers, Juggers, Feet of Khorne, Blights of
> Khorne.
>
> Keeper of Secret titles:
> Slayers of Slaanesh, Despoilers of the Flesh, Feasters of Pain, Great
> Horned Ones, Base Ones.
>
> Daemonette titles:
> Children of Slaanesh, Debauched Ones, Bringers of Joyous Degradation,
> Seekers of Decadence, Givers of Indescribable Delight.
>
> Fiend titles:
> Beasts of Slaanesh, Rams of Slaanesh, Beastials, Unholy Ones.
>
> Mount of Slaanesh titles:
> Flesh Lickers, Degraded Ones, Tongue Lashers of Slaanesh, Whips of
> Slaanesh.
>
> Great Unclean One titles:
> Fly Masters, Plague Lords, Stench Lords, Father Nurgles.
>
> Plaguebearer titles:
> Tainted Ones, Maggotkin, Rotbearers, Nurgle's Tallymen.
>
> Nurgling titles:
> Pus Spores, Mites of Nurgle.
>
> Beast of Nurgle titles:
> Beasts, Slime Hounds, Nurgle's Lapdogs.
>
> Lord of Change titles:
> Watching Lords, Eyes of Tzeentch, Feathered Lords.
>
> Horror titles:
> Whirling Destroyers, Grumblers, Screamers, Spinning Sourguts,
> Squealers, Whiners.
>
> Flamer titles:
> Burning Horrors, Fire Daemons of Tzeentch.
>
> Disc of Tzeentch titles:
> Sky-Sharks of Tzeentch
>
> Enjoy!
>
> Scott Shupe
> shupes_at_... shupes@... http://www.rpi.edu/~shupes
> ***********************************************************************> "My mind is going... I can feel it." - 2001

OK, so you want me to name my blood thirster "Fondle Fiddle Grope
Leper". I think andy was was bored and need to do something to avoid
playtesting.

Thane
Received on Wed Mar 25 1998 - 03:20:00 UTC

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