Re: [Epic] Terminator Armor

From: Stephen Sheldon <stephes_at_...>
Date: Thu, 7 May 1998 13:08:31 -0700 (PDT)

>
> Aaron a �crit :
>
> >I like what you've done with that. Very interesting ideas. I like the
> >Hero
> >termies, but I really can't see how they'd be Assault armed and still
> >have
> >the same firepower (after all the only real assualt termies are
> >Lightning
> >Claw and Thunderhammer/Storm Shield Termies) maybe I should come up
> >with
> >some rules for that.
>
> I can easily explain this for my Iron Guards, they are not armed with
> lightning claws or thunderhammers but they are the greatest warriors of
> the chapter. Thanks to their experience, they can lead their battle
> brothers (Hero competence) and they are much more dangerous than
> tactical SM (Assault competence). Don't forget that they are the not
> only veterans, they are the best ones.
>
> > Assault Termies: Same regular Termie stats with no FP,
> >but heros and assault (Plus the same save/SM rules). Maybe increase
> >the cost
> >of the stand by a couple points. Even sans Hero ability they become >an
> >extremely valuable assault force with that save and an AV of 4. What
> >do you
> >all think about that?
>
> I think I've read something simular somewhere, perhaps on this ML, but
> it's a good idea.
>
I think making them AV5 with saves would be best (No fp) I have a squad of
2 Claws, 2 hammers and a heavy flamer (We have house rules that when a
squad charges, not every member has to charge, ie. some can hold back and
lay ddown covering fire). Those termies are deadly, they gost 560 points
and have levelled armies on their own.

Steve

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Received on Thu May 07 1998 - 20:08:31 UTC

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