Fw: [Epic] About Tyranids

From: Matthew Sprange <altsain_at_...>
Date: Tue, 26 May 1998 15:11:22 +0100

>> Subject: [Epic] About Tyranids
>>
>> >He thinks that if this race was too powerful in SM/TL (not wrong), it is
>> >now too weak in Epic 40k.
>>
>I would have to agree with respect to certain parts of the army, the
>Bio-titans would have to be the weakest of all the Titans, whereas the
>general swarm has kept a lot of its power.
>> >
>> >Tyranid Warriors and Lictors
>> > Heavy Weapons +10 points *
>> > Assault +1 point *
>> > Save +4 points
>> >
>> >* Choose only one upgrade
>> >What do you think about this?
>>
>Cannot see why Lictors would be allowed Heavy Weapons, the only possible
>Heavy Weapon they would be allowed in WH40K would be the Bio-plasma
>Bio-morph, which is very rarely used by a Lictor. I can see it being
>applicable for Tyranid Warriors (TW) as in WH40K they are allowed heavy
>weapons in thier broods. Assault is not really needed as both these
>creatures have good close combat ability already.
>
>The Save ability would be applicable if you are looking at WH40K abilities,
>but the question is does it make them too powerful. Although I am never
sure
>how (or if )GW playtest thier games, but surely they would have thought of
>this extra ability. TW are fairly tough in WH40K and can, if given the
>Voltage Field Biomorph (gives a 4+ save vs any hit) be fairly difficult to
>kill with even heavy weapons. This is not represented that well in Epic
40K,
>as (IIRC) they have an armour value of 5, all they Death Ray/Antitank
>weapons will kill these fairly easily, whereas if they had the option of
>getting the Save ability itwould make it slightly more difficult. Tha above
>would also have to go for Lictors as well but I believe they have an AV of
>6.
>
>I like the idea, it just needs to be approved by whoever you are playing
>against.
>
>Mark
Received on Tue May 26 1998 - 14:11:22 UTC

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