Eric Harding wrote:
> At 03:15 AM 6/24/98 EDT, you wrote:
> >The actual ruling is that the Blast Markers reduce Firepower then
> Super
> >Heavy's, so if you have a Mega-Cannon and a Heavy Weapon Battery on
> the same
> >model or in the same unit then you apply the Blast Markers to the
> Heavy
> Weapon
> >Battery first and any additional BMs to the Mega-Cannon.
> >
> >This means that models/detachments of all Super Heavy weapons suffer
> a great
> >deal as they are more susceptible to fire as they should be.
> >
> >
>
> Sounds fair, given most people who take all SHW are marine players
> running
> huge land raider squadrons that are underpriced pointwise. One of the
> guys
> around here has a detachment of 30 Land Raiders. I think it balances
> out.
> How else are we supposed to stop them?
Err...
I have 5 all land raider detachments (2nd to 6th companies, Armor
Regiment, Azure Warriors (Secondus) Chapter.
Granted a LR company is only 10 'raiders in my TO&E. 30 tank is to
many tanks for a company sized unit. 10 to 17 is the normal range, in
the "Real World". Armies that follow "The Army Formally Know A Soviet
Red Army" doctrine tend to have 10 (1 CO, plus 3 platoons of 3) in a
company, with NATO style armies tending toward 12-17 tanks.
--
Sillyness is the last refuse of the doomed. P. Opus
http://www.spellbooksoftware.com
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Received on Wed Jun 24 1998 - 22:02:21 UTC