RE: [Epic] artillery

From: Rick Biesik <rbiesik_at_...>
Date: Thu, 3 Sep 1998 15:40:26 -0400

I know the difference, I just think it would level the field more (I favor
SM) and make one put more forethought into laying artillery. And add a bit
more mystery as to where that next salvo is going to land. Besides barrages
are actually laid by artillery (I know, and cruise missiles and rockets).
Don't forget that "advanced technology " is also tied up with Chain swords.

Richard R.Biesik
Electronics Purchaser
Leica
3374 Walden Ave.
Depew,N.Y.14043
716-686-4567
716-686-4540 (fax)

-----Original Message-----
From: Dirk Vormann [SMTP:DVormann_at_...-duisburg.de]
Sent: Thursday, September 03, 1998 2:33 PM
To: 'space-marine'
Subject: Re: [Epic] artillery

> I have been thinking more and more about how artillery is used in Epic,
and
> I believe that it's abilities should be limited by line of sight to
target
> or any allied unit LOS to target OR ... (and I know this will cause a lot
> of grief), it should be prearranged as to where the shots will fall. This
> rule would necessitate playing on a board. If you do not have LOS, you
> write down secretly coordinates as to where you want your shots to land (
> example: 5cm in from the west edge of the board and 6cm from the north
> side) and then at the beginning of the next turn your shots are taken
using
> a barrage template to make up for allow lee way for it being a stricter
> rule. I just feel that unobserved artillery would be less accurate then
is
> portrayed,and should not be given carte blanche for every inch of terrain
> in range. After all, realistically you shouldn't be able to see every
> possible target(unless your a giant who dwarfs even the mammoth titans
and
> other war engines) This is a very rough idea but could be smoothed out
> considerably.

You are mixing artillery and barrage which are two entirely different
matters.
Consider the advanced technology in a SF game when using the word
"realism". Perhaps they build good scanners/radar equipment?

If you want a realistic wargame, don't play any GW product.


DV


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with.
Received on Thu Sep 03 1998 - 19:40:26 UTC

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