Re: [Epic] artillery

From: Thane Morgan <thane_at_...>
Date: Thu, 03 Sep 1998 16:15:20 -0600

Rick Biesik wrote:

> I have been thinking more and more about how artillery is used in Epic, and
> I believe that it's abilities should be limited by line of sight to target
> or any allied unit LOS to target OR ... (and I know this will cause a lot
> of grief), it should be prearranged as to where the shots will fall. This
> rule would necessitate playing on a board. If you do not have LOS, you
> write down secretly coordinates as to where you want your shots to land (
> example: 5cm in from the west edge of the board and 6cm from the north
> side) and then at the beginning of the next turn your shots are taken using
> a barrage template to make up for allow lee way for it being a stricter
> rule. I just feel that unobserved artillery would be less accurate then is
> portrayed,and should not be given carte blanche for every inch of terrain
> in range. After all, realistically you shouldn't be able to see every
> possible target(unless your a giant who dwarfs even the mammoth titans and
> other war engines) This is a very rough idea but could be smoothed out
> considerably.
>
> Richard R.Biesik

This is an ok idea, I just worry that it would really slow down the game, and
turn it to favor those with better distance judging skills. Bigger templates
would probably be desired too; blindfiring a 6cm template to where you think
the enemy will be doesn't seem very effective.

Thane
Received on Thu Sep 03 1998 - 22:15:20 UTC

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