Re: [Epic] Titans and CC (a new theory...)

From: Spatula <shupes_at_...>
Date: Wed, 5 Mar 1997 10:25:29 -0500

> From: David Knowles <link0031_at_...>
>
> O.K. then my main force are Imperial Marines, with a bit of IG stuff
> (super-heavies and artilliary), plus a Warlord Titan Battle Group.
> Generally we play 6000-7000pts. Usually I take the three Warlords as
> heavy fire support, then have Devastators in cover between the titans to
> shoot up any incoming bikes, the rest of my army is generally thrown
> forwards into the fray to capture objectives, with one infantry company
> riding in Gunships either to kill Eldar artillary, or support attacks on
> objectives.
> My main problem is that the Eldar player is getting rather good at
> hiding his jetbikes (which he takes rather a lot of) until the last moment
> when they jump out, swarm maybe two of my titans and take them out.
> As my titans are equipped with long ranged weaponry, they`re not much
> good at gunning down massed assaults, thus it`s lest to Devastators to try
> to clear the jetbikes away.

        So are the Devastators not up to the task? I would think
with all those dice you'd be able to kill enough bikes in the FF
phase that your Warlords would survive. Unless you're using house
rules that allow the jetbikes to be pinned...

Scott
shupes_at_...

> I could keep some Scouts back to defend the titans but I`m loath to do
> this as Doomweavers and Warphunters are good against large formations, (as I
> have found out in battles past).
> At the moment I end up deploying at least one of my gunships to rescue
> my titans, which always seems like a waste.
Received on Wed Mar 05 1997 - 15:25:29 UTC

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