Re: [Epic] terminators E40K

From: Timothy J. Kilgore <tkilgore_at_...>
Date: Tue, 15 Apr 1997 10:05:30 -0400 (EDT)

At 09:36 AM 4/15/97 +0800, you wrote:
>At 03:31 PM 4/14/97 -0500, you wrote:
>>On Mon, 14 Apr 1997, James Payne wrote:
>>
>>>
>>> I thought this initially, but then one of my opponents payed the
>>> point cost to "mount" terminators in every single one of his
>>> landraiders. This meant that thelandraiders now got a save...can you say
>"next
>>> to impossible to destroy"? I'd hate to see them get the doubled
>>> close assault value as well...assaulting these "super landraiders"
>>> is about the only hope us Orks had.
>>
>>I'd reread the rules under Transport. DOn't have them in front of me, but
>>I remeber a specific sentence stating that transports _do_not_ receive any
>>special skills/abilities from the cargo.
>>
>>Land Raiders _never_ have a save.

What makes the most sence to me is to have them get the save but not the
land raider. Land Raider takes a hit. roll the 4+ to see if the cargo gets
out alive, if that fails then role for the save. Thats the way I've been
doing it.


                Timothy J. Kilgore
                tkilgore_at_...

You know Aerosmith is getting old when they start singing songs about thier
aching joints "Falling in Love is Hard on your Knees"
Received on Tue Apr 15 1997 - 14:05:30 UTC

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