Re: [Epic] SHWs and new vehicles

From: Richard Dewsbery <dewsbery_at_...>
Date: Wed, 16 Apr 1997 19:37:51 +0100

The Ogre wrote:
>
> duckrvr_at_... wrote:
> >
> > I have a couple of questions.
> >
> > 1. Has anyone noticed on the chart that lists the blast markers caused by
> > SHWs that it says "number fired before assault and blast markers" or
> > something to that effect? Does this mean that SHWs that dont' roll 4+ to
> > lock on still cause blast markers? That would make sense to me. You dont'
> > have to be accurate to keep someone's head down. Does it mean that SHWs
> > which are prevented from firing can still cause blast markers? I have to
> > object there.
> >
That is exactly what it means.

> Errm, if you dont lock on, you dont shoot
Wrong. You shoot, miss, but the other guy still gets to duck!

>
> > 2. Someone brought up a point that it takes very few blast markers to make
> > a war machine ineffective. Aren't there special rules about how blast
> > markers affect war machines? If there aren't, should there be?
>
> Yeah, it got resolved by Jervis did it not.

I'll repost JJs answers later. Remember, most war engines also have
some residual firepower to take the penalty on first.

Richard
Received on Wed Apr 16 1997 - 18:37:51 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 13:09:20 UTC