Re: [Epic] [E40K] Warlord Titan Variants
At 11:34 PM 4/21/97 -0700, you wrote:
>Changes/additions to Warlord Data Card:
>
>Carapace Weapons (additional)
>Landing Tower: 1 Land Speeder and a Landing Pad. Gives all Barrage
>Weapons (including MegaCannons) on the Titan the attribute Artillery.
Seems kind of weak . . .
>Fire Control Tower: Cancels the Assault Factor penalty for having a
>head-mounted weapon. If there is no head-mounted weapon, allows one
>re-roll for one weapon every turn.
Reroll seems too weak, and the head replacement just moves weapon slots to
another location.
>Upgrade Titan to Psyker with Castellan head or Devotional Bell + 10
Ooh! Nifty.
>Upgrade Titan to replace Banner Poles with Carapace Lasers +9
>(Firepower 2, range 30cm, All Round)
Sounds reasonable, tell us how the playtesting works out.
>Chaos Head
>FP 2 Range 30cm +2 Assault Value : Cost 12 (Front Arc)
>
>Chaos Tail
>FP 2 Range 30cm +2 Assault Value : Cost 15 (Arc - All Round)
Ditto.
>"A Titan or Gargant with more than one Close Combat Weapon gains +2
>Assault Factor for each weapon after the first. No matter how many you
>have, the Titan's Assault Factor is still only doubled once when
>fighting War Engines. All Halving and Doubling occurs after all
>additions. So a Titan with a 12 Assault Factor +2 for a second Close
>Combat Weapon has a value of 14 doubled or 28 vs other War Engines."
Ditto on the ditto.
Temp
Received on Tue Apr 22 1997 - 03:34:25 UTC
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